I’m a CG Artist and Designer working on wide range of projects from graphic design to visual effects and virtual realities. My key interests are 3d animations and effects.
For my work I use mainly Autodesk and Adobe products such as 3ds Max, Maya, Mudbox, Stingray, Photoshop, Illustrator, InDesign, After Effects, Premiere and some others.
So for my personal projects I’m a big fan of Houdini, Nuke and Unreal Engine.
I’m also working as an Autodesk and Adobe Instructor for products I’m using.
Autodesk Approved Instructor
3ds Max Certified Professional
Maya Certified Professional